{"id":4843,"date":"2021-06-25T07:53:15","date_gmt":"2021-06-25T07:53:15","guid":{"rendered":"https:\/\/s4eg.eu\/our-2nd-transnational-meeting\/"},"modified":"2021-06-25T07:53:15","modified_gmt":"2021-06-25T07:53:15","slug":"our-2nd-transnational-meeting","status":"publish","type":"post","link":"https:\/\/s4eg.eu\/de\/our-2nd-transnational-meeting\/","title":{"rendered":"Our 2nd transnational meeting"},"content":{"rendered":"<p>The 2nd transnational meeting of the project took place on May 14<sup>th<\/sup> of June 2021. Since the COVID19 measures regarding travelling are still in force in almost all participant countries, the meeting was held online.<\/p>\n<h3><strong>The agenda<\/strong><\/h3>\n<p>The project is running smoothly so partners decide to concentrate all discussions in one day and plan a second meeting in few months, if needed.<\/p>\n<p>09:00 \u2013 09:15 Welcome and Introduction.<\/p>\n<p>09:15 \u2013 09:30 Project Development<\/p>\n<p>09:30 \u2013 10:00 Intellectual Output 1. Needs analysis on gamification strategies for upgrading employment skills of adult learners. Progress and next steps<\/p>\n<p>10:00 \u2013 10:30 Intellectual Output 2. 6 serious games for raising employment skills.<\/p>\n<p>Development of the IO: Template for the research, game production etc.<\/p>\n<p>10:30 \u2013 10:45 Promotion, dissemination and exploitation activities<\/p>\n<p>Project Dissemination Report, upcoming dissemination activities etc.<\/p>\n<p>10:45 \u2013 11:00 Administrative\/financial obligatory regulations. Financial issues, next online meeting etc.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Participant partners<\/strong><\/h3>\n<p>LUP (Petja Jan\u017eekovi\u010d)<\/p>\n<p>C.M. SKOULIDI &amp; SIA E.E. (Panagiotis G. Anastassopoulos, Charitini \u2013 Maria Skoulidi, Marilena Tseremegli)<\/p>\n<p>LYCEE CHARLES ET ADRIEN DUPUY (Pierre L. Carrolaggi)<\/p>\n<p>CSI CENTER FOR SOCIAL INNOVATION LTD (Eleni Zenonos)<\/p>\n<p>VOLKSHOCHSCHULE IM LANDKREIS CHAM EV (Olesea Balan)<\/p>\n<p>METODO ESTUDIOS CONSULTORES SL (Almudena Gonzalez)<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>State of the activities<\/strong><\/h3>\n<p><img fetchpriority=\"high\" decoding=\"async\" class=\"alignright wp-image-1448 size-medium\" src=\"https:\/\/s4eg.eu\/wp-content\/uploads\/2021\/06\/S4EG-Article4-2nd-transnational-meeting-02-300x192.png\" alt=\"meeting\" width=\"300\" height=\"192\" srcset=\"https:\/\/s4eg.eu\/wp-content\/uploads\/2021\/06\/S4EG-Article4-2nd-transnational-meeting-02-300x192.png 300w, https:\/\/s4eg.eu\/wp-content\/uploads\/2021\/06\/S4EG-Article4-2nd-transnational-meeting-02-1024x654.png 1024w, https:\/\/s4eg.eu\/wp-content\/uploads\/2021\/06\/S4EG-Article4-2nd-transnational-meeting-02-768x491.png 768w, https:\/\/s4eg.eu\/wp-content\/uploads\/2021\/06\/S4EG-Article4-2nd-transnational-meeting-02-400x256.png 400w, https:\/\/s4eg.eu\/wp-content\/uploads\/2021\/06\/S4EG-Article4-2nd-transnational-meeting-02-624x399.png 624w, https:\/\/s4eg.eu\/wp-content\/uploads\/2021\/06\/S4EG-Article4-2nd-transnational-meeting-02.png 1233w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>Partners have collected 42 best practices in gamification strategies for Intellectual Output 1. Needs analysis on gamification strategies for upgrading employment skills of adult learners. The best practices have been merged in one document, that is pending to be finalized. Partners think that the topics of some practices are too similar and this may discourage readers to read the whole document. There is an agreement to reduce the length of some texts and group the practices by theme to help readers to find practices that are of their interest. The document is to be finalized during summer and be released in September.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Next steps<\/strong><\/h3>\n<p>Partners are starting the development of the main project result of this project, the Intellectual Output 2: 6 serious games for raising employment skills. p-consulting as lead partner of this Intellectual Output is developing a template for all partners to write the script of the game and the digital interactive items of the game.<\/p>\n<p>&nbsp;<\/p>\n<blockquote><p><strong>Project is running smoothly and partners are willing to test the games with adult learners!<\/strong><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>The 2nd transnational meeting of the project took place on May 14th of June 2021. Since the COVID19 measures regarding travelling are still in force&hellip;<\/p>\n","protected":false},"author":1,"featured_media":1444,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[41],"tags":[],"class_list":["post-4843","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-unkategorisiert",""],"_links":{"self":[{"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/posts\/4843","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/comments?post=4843"}],"version-history":[{"count":0,"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/posts\/4843\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/media\/1444"}],"wp:attachment":[{"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/media?parent=4843"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/categories?post=4843"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/s4eg.eu\/de\/wp-json\/wp\/v2\/tags?post=4843"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}